Building a native iOS app

With codemagic.yaml, you can use Codemagic to build, test and publish native iOS apps. You can read more about how to use codemagic.yaml and see the structure of the file here.

Codemagic uses the xcode-project to prepare iOS application code signing properties for build.

Building an unsigned native iOS app (.app)

For building an unsigned iOS app (.app), you need to run the following command in the scripts section:

    - xcodebuild build -workspace "MyXcodeWorkspace.xcworkspace" \
                       -scheme "MyScheme" \
                       CODE_SIGN_INDENTITY="" \
                       CODE_SIGNING_REQUIRED=NO \

If you don't have a workspace, use -project "MyXcodeProject.xcodeproj" instead of the -workspace "MyXcodeWorkspace.xcworkspace" option.

Your artifact will be generated at the default Xcode path. You can access it by adding the following pattern in the artifacts section of codemagic.yaml:


If you have Xcode Debugging Symbols enabled, the dSYM file will be generated in the same directory as the app and can be accessed with the following artifact pattern:


Building a native iOS app archive (.ipa)

For building an archived iOS app (.ipa) from your Xcode project, you need to run the following command in the scripts section:

- xcode-project build-ipa --project "MyXcodeProject.xcodeproj" --scheme "MyScheme"

You can also build an archive from your Xcode workspace:

- xcode-project build-ipa --workspace "MyXcodeWorkspace.xcworkspace" --scheme "MyScheme"

Please check Codemagic CLI tools documentation to learn about more optional arguments to xcode-project build-ipa.

By default, your artifacts will be generated into build/ios/ipa but you can specify a different location using the --ipa-directory option. The Xcode build log can be made available with the /tmp/xcodebuild_logs/*.log pattern and the dSYM file will be still available at the default Xcode path.

    - build/ios/ipa/*.ipa
    - /tmp/xcodebuild_logs/*.log
    - $HOME/Library/Developer/Xcode/DerivedData/**/Build/**/*.dSYM
Read more about different schemes in Apple documentation.

Testing, code signing and publishing an iOS app

To test, code sign and publish an iOS app:

  • The code for testing an iOS app also goes under scripts, before build commands. An example for testing an iOS app can be found here.
  • All iOS applications need to be signed before release. A full example of iOS code singing with YAML is available here.
  • All generated artifacts can be published to external services. The available integrations currently are email, Slack and App Store Connect. It is also possible to publish elsewhere with custom scripts (e.g. Firebase App Distribution). Script examples for all of them are available here.