Running tests
How to run tests with codemagic.yaml
Test scripts are added under scripts
in the overall architecture, before the build commands.
You can display test results visually in the build overview if you use an expanded form of the script in codemagic.yaml
. Just include the test_report
field with a glob pattern matching the test result file location. We support every test runner, including GoTest, RSpec, PHPUnit, Karma, PyTest, ESLint, Cucumber, ExUnit, Mocha, CargoTest, and JUnit. If your test runner can export Junit XML and .JSON
for Flutter’s --machine
report test results, Codemagic can use it.
For instructions on testing your app on real devices in Firebase Test Lab, refer here.
Flutter unit tests
flutter test
Tip: you can display Flutter test results visually in the build overview if you use the expanded form of the script in codemagic.yaml.
Just include the test_report
field with a glob pattern matching the test result file location:
scripts:
- echo 'previous step'
- name: Unit tests
script: |
mkdir -p test-results
flutter test --machine > test-results/flutter.json
test_report: test-results/flutter.json
Flutter integration tests
The integration_test
dependency allows you to run integration tests on a real device or emulator. Android application tests can be run on an Android emulator, iOS application tests can be run on an iOS simulator, and web application tests can be run on a web browser driver.
Tip: It is also possible to use flutter test
to run integration tests using the integration_test
dependency. When using flutter test
instead of flutter drive
it is possible to generate machine readable output using the --machine
flag, hence the results can be displayed in the UI. Just include the test_report
field with a glob pattern matching the test result file location:
scripts:
- echo 'previous step'
- name: Integration tests
script: |
mkdir -p test-results
flutter -d emulator-5554 test --machine > test-results/flutter.json integration_test # for iOS use: -d iPhone
test_report: test-results/flutter.json
In order to run integration tests for web, it is possible to use chromedriver
. Take note that for running tests on web, it is necessary to provide the --driver
and --target
arguments.
scripts:
- echo 'previous step'
- name: Integration tests
script: |
flutter config --enable-web
chromedriver --port=4444 &
flutter -d chrome drive --driver=test_driver/integration_driver.dart --target=integration_test/app_test.dart
Running iOS/Android application tests on a mobile simulator/emulator
You can launch the iOS simulator and run tests on the simulator as follows:
flutter emulators --launch apple_ios_simulator
flutter drive --driver=test_driver/integration_driver.dart --target=integration_test/app_test.dart -d iPhone
For the Android emulator you can launch and run your tests as follows:
flutter emulators --launch emulator & # The ampersand is used to run the emulator in the background without blocking the next command
adb wait-for-device # adb wait-for-device is used to wait for the emulator to finish loading
flutter drive --driver=test_driver/integration_driver.dart --target=integration_test/app_test.dart -d emulator-5554
Running web application tests on a web browser driver
Chrome
scripts:
- echo 'previous step'
- name: 'Flutter integration test for web'
script: |
chromedriver --port=4444 &
flutter config --enable-web
flutter drive --driver=test_driver/integration_driver.dart --target=integration_test/app_test.dart -d web-server --release --browser-name chrome
Safari
scripts:
- echo 'previous step'
- name: 'Flutter integration test for web'
script: |
sudo safaridriver --enable
safaridriver --port 4444 &
flutter config --enable-web
flutter drive --driver=test_driver/integration_driver.dart --target=integration_test/app_test.dart -d web-server --release --browser-name safari
React Native Unit Tests using Jest
This is a basic example with Jest, given that Jest tests are defined in the package.json
file as below.
// package.json
"scripts": {
"test": "jest"
},
"jest": {
"preset": "jest-expo",
"setupFiles": ["<rootDir>/testing/jest-setup.js"]
}
In the root directory of the project, add a new file and name it jest.config.js
. Within jest.config.js
, add the below code:
module.exports = {
preset: 'react-native',
setupFilesAfterEnv: ['@testing-library/jest-native/extend-expect'],
}
preset
is a preset that is used as a base for Jest’s configuration. A preset should point to an npm module that has a jest-preset.json
or jest-preset.js
file at the root.
setUpFilesAfterEnv
specifies a list of paths to modules that run some code to configure or set up the testing framework before each test file in the suite is executed.
To execute the tests, the command is:
npm test
# OR
yarn test
In React Native, 3rd party modules are oftentimes published as untranspiled. Since all files inside node_modules
are not transformed by default, Jest will not understand the code in these modules, resulting in syntax errors. To overcome this, you need to use transformIgnorePatterns
to allow transpiling such modules.
Below is a configuration for the same which needs to be specified in package.json
:
"jest": {
"preset": "jest-expo",
"transformIgnorePatterns": [
"node_modules/(?!(jest-)?react-native|react-clone-referenced-element|@react-native-community|expo(nent)?|@expo(nent)?/.*|react-navigation|@react-navigation/.*|@unimodules/.*|unimodules|sentry-expo|native-base|@sentry/.*)"
]
}
Once the project setup is done on Codemagic, you need to add the testing configuration in the codemagic.yaml
file as shown below for the tests to be executed:
workflows:
my-workflow:
name: <your workflow name>
instance_type: linux # specify linux or linux_2 for Linux instances; mac_mini or mac_pro for macOS instances
max_build_duration: 60
...
scripts:
- name: Install npm dependencies
script: npm install
...
- name: Tests # Insert before the build command
script: npm test
...
- name: Build ipa for distribution
script: xcode-project build-ipa --workspace "$CM_BUILD_DIR/ios/$XCODE_WORKSPACE" --scheme $XCODE_SCHEME
- name: Build Android app
script: cd android && ./gradlew assembleRelease
...
React Native Integration Tests using Appium and Emulator
Appium is an open-source testing automation framework for testing cross-platform applications and mobile applications. You can use Appium and WebDriverIO with React Native thanks to its out-of-the-box support.
You need to install and setup WebDriverIO in your project root directory before running CI or tests on Codemagic. On your local machine, run the below command and provide input to a series of questions:
npx wdio config
Once it’s done, wdio.conf
file will be generated inside the tests
directory.
Perform the following changes to configure WebDriverIO to work with Appium and run tests on Android Emulator:
exports.config = {
services: ['appium'],
port: 4723,
runner: 'local',
specs: [
'./tests/specs/**/*.js'
],
capabilities: [{
maxInstances: 1,
browserName: '',
appiumVersion: '1.13.0',
platformName: 'Android',
platformVersion: '<emulator platform version>', // Specify your emualator details
deviceName: '<emulator name>',
app: '<path to APK>',
automationName: 'UiAutomator2'
}],
logLevel: 'trace',
bail: 0,
waitforTimeout: 10000,
connectionRetryTimeout: 90000,
connectionRetryCount: 3,
framework: 'mocha',
reporters: ['spec'],
mochaOpts: {
ui: 'bdd'
timeout: 60000
}
}
Once the project setup is done on Codemagic, you need to add the testing configuration in the codemagic.yaml
file as shown below for the tests to be executed:
workflows:
my-workflow:
name: <your workflow name>
instance_type: linux # specify linux or linux_2 for Linux instances; mac_mini or mac_pro for macOS instances
max_build_duration: 60
...
scripts:
- name: Install npm dependencies # Add Appium and WebDriverIO dependencies
script: npm install && npm install -g appium && npm install --save webdriverio @wdio/cli
...
- name: Launch emulator # Insert before the build command
script: |
react-native run-android &
adb wait-for-device
- name: Launch Appium
script: appium
- name: Run WebDriver test suite
script: npx wdio ./wdio.conf.js
...
- name: Build ipa for distribution
script: xcode-project build-ipa --workspace "$CM_BUILD_DIR/ios/$XCODE_WORKSPACE" --scheme $XCODE_SCHEME
- name: Build Android app
script: cd android && ./gradlew assembleRelease
...
Native iOS
- name: iOS test
script: |
xcode-project run-tests \
--workspace MyAwesomeApp.xcworkspace \
--scheme MyAwesomeApp \
--device "iPhone 11"
test_report: build/ios/test/*.xml
Please check Codemagic CLI tools documentation to learn more about more optional arguments to xcode-project run-tests
.
Native macOS
- name: macOS test
script: |
xcode-project run-tests \
--project MyAwesomeApp.xcodeproj \
--scheme MyAwesomeApp \
--sdk macosx \
--test-xcargs "CODE_SIGNING_ALLOWED='no'" \
--output-dir build/macos/test
test_report: build/macos/test/*.xml
For macOS tests, no destination is specified. Please check Codemagic CLI tools documentation to learn more about optional arguments to xcode-project run-tests
.
Native Android
For non-UI tests or unit tests:
- name: Test
script: ./gradlew test
test_report: app/build/test-results/**/*.xml
For UI tests (also known as instrumented tests):
- name: Launch emulator
script: |
cd $ANDROID_HOME/tools
emulator -avd emulator &
adb wait-for-device
- name: Test
script: |
set -e
./gradlew connectedAndroidTest
adb logcat -d > emulator.log
test_report: app/build/outputs/androidTest-results/connected/*.xml
Tip: you can save the emulator log with the adb logcat -d > emulator.log
command