Remote access to the build machine
How to connect to the build machine with SSH or VNC/RDP
You can enable remote access and connect to the virtual machine running your build via SSH or a VNC/RDP client.
The SSH access allows you to access the build machine through a terminal and run commands on it. This is an excellent option for debugging your builds. You can see the processes running during the CI job, reproduce all commands run during the build, or debug your custom scripts.
The VNC/RDP clients allow you to access the remote build machine GUI. For example Mac machines may have multiple versions of Xcode and iOS simulators preinstalled, so you can run and test your iOS apps or change Xcode configuration files without owning a Mac yourself. Linux and Mac machines use VNC and Windows machines use RDP for GUI remote access.
How remote access to the build machines works
All virtual machines are located within the private network. In order to allow users to connect to the virtual machine, Codemagic allows a temporary SSH or VNC/RDP access through the public gateway using a unique SSH key or user credentials that are generated before each build. The unique key and user credentials are valid for the duration of the build only and are revoked after the build is finished.
For security reasons, remote access has to be enabled manually for each new build from Codemagic UI.
Setting up an SSH connection to the virtual machine
- Click Start new build button in Codemagic UI.
- Check Enable SSH/VNC access checkbox in the Start new build modal.
- While the build is running, click Explore build machine via SSH or VNC/RDP client above the build steps to see the command and instructions for establishing SSH access.
- Copy the command to the clipboard manually or using the Copy button next to the command.
- Run the generated script in the terminal before the build finishes. An SSH session to the machine running the build will be opened in your terminal.
If you don’t run the script before the build finishes, the unique SSH key expires and can’t be used anymore. A new script will be generated every time you run the build, so previous scripts cannot be reused.
Setting up VNC/RDP connection to the virtual machine
- While the build is running, click Explore build machine via SSH or VNC/RDP client above the build steps to see the command and instructions for establishing VNC or RDP access, depending on the platform your build is running on.
- Use the given Host, Port, Username and Password on your VNC/RDP client to establish the connection.
Tip: You can download VNC Viewer for Windows here.
If you are on macOS and need to connect to a Windows machine using RDP, we recommend using the official Microsoft Remote Desktop client for macOS which can be installed from Mac App Store
When using VNC Viewer or Microsoft Remote Desktop, make sure to add the values for Host and Port into the address field in this format: <Host>:<Port>
(for example, 192.159.66.83:16543
).
New credentials will be generated every time you run the build, so previous credentials cannot be reused.
Using the remote build machine
You can use the remote session to reproduce all commands run during the build, rerun the build with a different configuration, or set up platform-specific files, e.g. CocoaPods.
To access the clone of your project on the VM, run
cd $CM_BUILD_DIR
in the terminal.The command
printenv
prints all the environment variables exported during the build on Linux/macOS. Usedir env:
on Windows to achieve the same in PowerShell. You can see some of Codemagic built-in environment variables explained here.The
sudo
command is available on Linux/macOS so you can execute all commands with root privileges. PowerShell on Windows machines is already running in privileged mode.
Remote access session time limit
The build virtual machine will remain available for an SSH or VNC/RDP connection for 10 minutes after the build finishes running. Once connected, the debug session remains active until build is cancelled or the maximum build duration limit is reached (60 minutes by default).
Useful tips for debugging
- You can access your project on the builder machine by running
cd $CM_BUILD_DIR
- If you encounter an error during the build, a good way to get started is by digging into the build logs on Codemagic and rerunning the first failed command.
- The command
printenv
prints all the environment variables exported during the build on Linux/macOS. Usedir env:
on Windows to achieve the same in PowerShell. See environment variables for an explanation of built-in environment variables. - The
sudo
command is available to execute any commands with root privileges on Linux/macOS. PowerShell on Windows machines is already running in privileged mode. - During an active SSH session, you can rerun the build with a different configuration right from the terminal.
- Before terminating the connection, you may want to copy-paste the contents of the terminal window to keep a record of your actions on the builder machine.
Making Configuration Changes
- It is very easy to save any configuration changes that you make on Codemgaic VM. The repository is cloned from your GitHub/GitLab/Bitbucket account, so you can directly commit the changes using git and push them to your account.
- In order to push the changes to your repo, you need to authenticate yourself in your git provider. This is necessary because Codemagic VM only has read access to the GitHub repo.
- Example, in order to authenticate with GitHub, you need to use your GitHub personal access token. See how to generate the token from here. You can run these commands from the terminal:
cd folder_name
....
....
gh auth login --with-token YOUR_GITHUB_PAT_TOKEN
git add .
git commit -m "Added configuration changes"
git push